Lander De Wandel

2D and 3D Artist | Animator | Graphic Designer

Antwerp, Belgium (UTC+1) 

Lander@dewandel.com

Available for remote work, either as a contractor or freelancer, 

full-time or part-time.


2D Art & Concept (Photoshop, Illustrator)
    • Digital illustration, concept art, and visual development
    • Creature/character design and worldbuilding
    • Color keys, atmosphere, and composition
    • Posters, splash art, and marketing visuals
    • Icons and vector design for games and apps

3D Art (Blender, ZBrush, Substance 3D Painter)
    • Game-ready modeling (low/high-poly, sculpted & optimized assets)
    • Texturing, UVs, and retopology
    • Props, characters, and environments
    • Translating 2D concepts into 3D

Animation (Spine, After Effects, Blender)
    • 2D: characters, creatures, environments, and VFX
    • 3D: characters, creatures, environments, and previs/storyboards

Game UI/UX (Illustrator, Photoshop, Indesign)
    • User interface design and redesign
    • Clear, readable, and mobile-friendly UI
    • Interactive elements and visual feedback

Game Industry Experience:

Outside of that, I have several years of experience as a graphic designer for commercial studio's (2019 - 2020), designing & animating e-learnings (2017 - 2019), and as a figure drawing teacher at various academies (2022, 2025).

Education:

  • (2023 - 2024) 3D Artist Course at Syntra Antwerpen-Berchem
  • (2022 - 2023) Concept Art Course at Syntra Antwerpen-Berchem
  • (2019 - 2022) Figure Drawing Course at the Royal Academy of Fine Arts Antwerp
  • (2015 - 2017) Teaching Degree in Visual Arts at the Royal Academy of Fine Arts Antwerp
  • (2011 - 2015) Bachelor's & Master's degree in Fine Arts and Graphic Design at the Royal Academy of Fine Arts Antwerp